Senior 3D Animator Job at Liquid Development, Portland, OR

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  • Liquid Development
  • Portland, OR

Job Description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:

Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows.

We are currently seeking to add an experienced Senior 3D Animator to join our team. You will develop and maintain pipelines and tools for rigging and skinning characters in 3DSMax, Maya and Unreal Engine. You will work as a key member of our animation team creating high-quality rigs and developing animation pipelines. In return, you will be part of an experienced creative and supportive team working on various AAA titles!

Some of the cool stuff you'll be doing:

  • Build, establish and improve the existing structure for a high-end 3D animation team

  • Animating, Rigging and Skinning of characters

  • Developing and maintain pipeline tools in Unreal Engine, Maya, 3DS Max and Motion Builder

  • Working closely with the Animation Director and Project Manager

Requirements

What you'll bring to the table:

  • A strong portfolio/demo reel with recent work showcasing proficiency in 3D Animation for video games (**must submit to be considered**)
  • 5+ years of professional experience working as a 3D Animator in the video game industry
  • Proficient with 3DS Max, Maya and Motion Builder
  • Must have experience working with Motion Capture
  • Experience working in a hyper-realistic style focused on bipedal human animations for games

Bonus Points!

  • Experienced working with Unreal Engine 5

This is a fully remote _ contract only position. _ At this time, this position is _ not available _ to California residents.

Due to the high volume of applications, _ we kindly ask you to not reach out to the Liquid Development team _ . Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry

  • Work within a company with upward career growth opportunities

  • Work Fully Remote

  • Full Time Employment Benefits for applicants located in US only include:

    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $60k to $80k per year ($29/hr to $38/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

_ PERSONAL DATA PROTECTION POLICY _

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at  . 

Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote

Job Tags

Remote job, Full time, Contract work, Temporary work, For contractors,

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